Author Topic: Star Wars Battlefront  (Read 12361 times)

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #30 on: June 15, 2015, 09:43:22 PM »

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #31 on: June 18, 2015, 04:07:06 PM »
So were you ok with those graphics @itputdalotion0n ???

Game is looking sweet.. and getting some nominees.  A lot of them!


Offline itputdalotion0n

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Re: Star Wars Battlefront
« Reply #32 on: June 19, 2015, 09:22:28 AM »
So were you ok with those graphics @itputdalotion0n ???

Game is looking sweet.. and getting some nominees.  A lot of them!



I dont give a shit about graphics i want good gameplay graphics is just icing.
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Offline hdinred

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Re: Star Wars Battlefront
« Reply #33 on: June 19, 2015, 10:06:36 AM »
Game looks amazing.. day 0!!!!

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #34 on: October 05, 2015, 05:15:27 PM »
Oh no!   This looks like mehhhhhhhhhhhhhhh


Offline Master X

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Re: Star Wars Battlefront
« Reply #35 on: October 06, 2015, 03:55:17 PM »
I'm glad they are releasing a beta, I'm not sold on this

Offline Szabada

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Re: Star Wars Battlefront
« Reply #36 on: October 08, 2015, 09:50:43 PM »
Its not terrible.  But, is it a must buy?  Don't know... probably not.  No games are a must buy to me anymore.  I still enjoy BF4.  But, thats just me. 

Offline hdinred

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Re: Star Wars Battlefront
« Reply #37 on: October 09, 2015, 06:37:02 AM »
Huh.. maybe I'm just too big of Star Wars fan, but I love the beta.. gonna preorder the deluxe edition..

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #38 on: October 09, 2015, 01:22:18 PM »
I've enjoyed what little I've played.  Let's hook up this weekend for some 20C action.  I really like how easy it is to see enemies.  Game looks sharp and clear and controls pretty good.

Offline hdinred

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Re: Star Wars Battlefront
« Reply #39 on: October 10, 2015, 08:55:14 AM »
I've enjoyed what little I've played.  Let's hook up this weekend for some 20C action.  I really like how easy it is to see enemies.  Game looks sharp and clear and controls pretty good.

Sounds good.. let's get on tonight!

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #40 on: October 18, 2015, 08:10:54 AM »
Quote
PREFACE:

As the Battlefront Beta ended, someone went into the betaís core files and pulled out all of the strings they found in the gameís code (source below).  However, since the result was slightly unorganized without the context of the game code, it is difficult to parse out the meaning of each string.

The reason Iíve made this is because Iíve seen a lot of hate towards the game, based on opinions formed during the beta and from lack of information.  I feel as though EA/DICEís marketing team has been underhyping the game in the way theyíve been releasing information, which has caused unnecessary anger to be formed against their game.  I really liked the beta, and I believe the game has been made as a great product of Star Wars passion.  I am trying to help people understand that it really isnít a step down from the previous Battlefronts in many ways, it is just a newer modern version of the originals.  I am also not being paid by EA to say any of this lol (tho I wouldnít mind some extra $$ :P)

Below Iíve attempted to format the strings in such a way that itís easy to figure out what is in the game, according to this dump.  I also donít want to spoil EAís announcement fun, so Iíve blacked out the things that they havenít announced yet (simply highlight/copy the bars on your computer to read them) I will try to keep this up to date with whatís been announced.  Iíll leave weapons unblocked just so people can see all of them.

Everything formatted *(text) are things that Iíve added/ I couldnít explicitly find in the string dump/ my comments.

There is a lot of dialogue in the string dump that I havenít included.  I also opted not to include the options menu settings I found in my search, but Iíll add them upon request.  The first thing in the string dump Iím assuming is the gameís list of achievements which I didnít feel would be a productive addition to this collection. Achievement names and descriptions have been added upon request

Source: http://pastebin.com/43ckyLaA

DISCLAIMER: This is not necessarily EVERYTHING that will be in the final game.  It is possible things have been added/changed since the beta build was completed.

Without further ado:


=====(WEAPONS)=====

RT-97C
-The RT-97C is a versatile heavy blaster, fitted with optics to allow use at long range.

A280
-A280 is a sturdy and powerful blaster rifle that has a high rate of fire, excellent damage and long range reach.  It has been adopted by the Rebel Alliance as its main battle rifle.

SE-14C
-The SE-14C is a blaster pistol that fires 5-round bursts, making it ideal for close-quarter combat.

T-21
-The T-21 is a robust heavy blaster that delivers massive damage at long ranges. Its only drawback is its slow rate of fire and lack of optics.

CA-87
-The CA-87 is a retro-fitted Jawa blaster that is extremely deadly at short range, but near useless at medium and long range.

EE-3
-The EE-3 is an optically fitted Blaster Rifle capable of 3-round burst fire at long ranges.

DH-17
-The DH-17 is a fully automatic blaster pistol. Its high rate of fire, along with reasonable accuracy, make it an ideal weapon for medium-range combat.

DLT-19
-The DLT-19 is a heavy blaster with an excellent rate of fire that deals heavy damage at long range, capable of pinning down troops and taking out large groups of enemies.

DL-44
-The DL-44 is one of the most powerful blaster pistol in the galaxy. It delivers massive damage at close range, but overheats quickly.

E-11
-A powerful and accurate blaster rifle, the E-11 is ideal for use in all environments. It has been adopted as the standard weapon of the Imperial Forces.

A280C
-A280C is a sturdy and powerful blaster rifle that has a high rate of fire and excellent firepower. Modified from the A280 rifle, it was the favored weapon of Alliance commandos.

T-21B
-The T-21B is a more refined version of the T-21 model, with added scopes for zoom capability and a slower fire rate to ensure high precision at long range.



=====(STAR CARDS)=====

THERMAL DETONATOR
-The most popular and widely used grenade in the galaxy. It is easy to use and has deadly results.

EXPLOSIVE SHOT
-Temporarily supercharges your primary weapon to fire explosive bolts.

IMPACT GRENADE
-Having a smaller blast radius than a Thermal Detonator, the Impact Grenade explodes directly on contact with any object.

PULSE CANNON
-An incredibly powerful long-range rifle utilizing the frame assembly of a DLT-20A, the so-called "pulse cannon" has become the weapon of choice for many sharpshooters. The power of its shot is dependent on the charge-up time.

COOLING CELL
-When activated, vents heat from your main weapon and prevents further heat build-up for a short period of time.
-Cools down the primary weapon so that it does not overheat for X seconds

CYCLER RIFLE
-Designed to fire solid projectiles, this crude but reliable rifle is excellent at hitting targets at extreme ranges and penetrating energy shields.
-The Cycler Rifle is rumored to be a modification of the Czerka hunting rifle made by Tusken Raiders after they stole large shipments of the weapon from Imperial lockups.

THERMAL IMPLODER
-The Thermal Imploder compresses and heats the surrounding atmosphere, creating a vacuum that produces a violent implosion within a massive radius.
-Based upon the success of the Thermal Detonator, Loratus Manufacturing developed a substantially more powerful device known as the Thermal Imploder. Unfortunately, its users were often caught in the weapon's massive implosion radius.

CLUSTER SHOT
-Adds an explosive splash to the primary weapon

FLASH GRENADE
-A non-lethal explosive which creates a bright energy flash and loud noise to disorient opponents.

ION GRENADE
-An ion grenade that delivers massive damage against vehicles, shields, and droids.

Rocketpack *(?-out of place, may have been copy/holdover of jumppack)
(PLACEHOLDER) The Rocketpack allows you to traverse the environment.

BARRAGE
-The MPL-57 (Multi-Purpose Launcher) Barrage fires a volley of 3 grenades with a short delay fuse.
-During the Galactic War, Merr-Sonn sought to widen their market share with the MPL-57 (Multi-Purpose Launcher). The versatile nature of this weapon system and its capability of firing a wide range of ammunition made it popular on the battlefield.

ION TORPEDO
-A homing ion torpedo that is designed to deal heavy damage to vehicles and stationary weapons.
-A modification of the popular MPL-57 weapon system engineered to fire ion torpedoes. Extremely effective against vehicles and stationary weapons.

HOMING SHOT
-A homing rocket that locks on to enemy soldiers from afar.

SCOUT PISTOL
-A light side-arm effective at taking out opponents at close range. Quickly loses its capabilities at longer distances.
-PLACEHOLDER The Scout Pistol is the perfect close range wepaon to switch to when your primary weapon is in overheat.

SMOKE GRENADE
-Smoke grenades provide dense smoke that blocks visibility and lock-on weapons.

BOWCASTER
-Depending on the charge-up time, the Bowcaster fires 1 or more explosive bolts in a horizontal arc.
-As robust and formidable as its Wookiee creators, the Bowcaster is more powerful than an average blaster, making it a favorite among mercenaries and bounty hunters across the galaxy.

PERSONAL SHIELD
-The Personal Energy Shield provides protection from energy weapons. However, it offers no defense against kinetic weapons like Cycler Rifles and grenades.
-To minimize casualties, the Empire modified the Droideka Shield Technology for use by ground troops. Although it hindered the use of weapons, it proved popular and was adopted by the Rebel Alliance.

ION SHOT
-A modification which allows your primary weapon to fire ion charged bolts, making it very effective against shields, droids, and vehicles.
-With limited supplies of armaments, Rebel forces often made battlefield adaptions to their weapons. A notable case was the development of an insert which allowed normal blasters to fire ion charged bolts for short periods of time.

JUMP PACK
-Back mounted Jump Pack that utilizes burst thrusters to allow its user to jump over large distances. It is well suited for traversing obstructions and evading danger.
-Although the Jump Pack does not allow for sustained flight, it offers troops a reliable alternative to move quickly across the battlefield.

SMART ROCKET
-A rocket that can be dumb-fired at any target. Automatically switches to guided mode when it detects an enemy vehicle.
-The experimental SoroSuub Rocket was intelligent enough to be fired in dumb mode, then switch to guided mode mid-flight if a target of opportunity appeared.

ORBITAL STRIKE
-A lethal cannon barrage from planetary orbiting ships, covering a large area.
-Capital ships have often altered the tide of battle when called upon for orbital-to-ground fire missions. Boasting turbolasers and pinpoint accuracy, targets have little hope of withstanding their massive barrage.

SQUAD SHIELD
-Portable energy shield that protects users from blasters and other energy weapons.
-Following the Battle of Naboo, weapons manufactures scrambled to modify the Gungan shield technology into a man-portable device. The resulting Squad Shield is now used extensively by Combat Engineers.

CARD REFRESH
-Resets the cooldown on all of your cards.

FOCUS FIRE
-Temporarily grants a considerable bonus to accuracy with your primary weapon. *(? - out of place/ farther than most other descriptions but fit)
-The Focus Fire Star Card will greatly increase your blasterĀs accuracy.

R5D4 DROID
-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.

VIPER PROBE DROID
-This droid patrols the immediate surroundings, scans for enemies, and attacks them on sight.

PROXIMITY BOMB
-A powerful explosive that triggers when enemies are nearby.

INFANTRY TURRET
-Automatically detects and attacks enemy soldiers.

VEHICLE TURRET
-Automatically scans for and attacks enemy vehicles.

BLASTER CANNON
-The Mark II is a deployable blaster cannon that uses devastating firepower to keep the enemy at bay.

SCAN PULSE *(? - out of place)
-A 360 degree pulse burst that reveals enemy soldiers, even if they are behind cover or out of sight.



=====(TRAITS)=====

BERSERKER
-Orphaned at a young age, you were raised by the Wookiee Berserkers on Kashyyyk, where you learned to revel in fierce combat.
LEVEL 1 - Health regeneration starts a bit faster
LEVEL 2 - Health regeneration starts faster
LEVEL 3 - Health regeneration starts much faster AND replenish a small amount of health with each kill

SHARPSHOOTER
-Trained as a sharpshooter by a small team of rogue elite snipers, you enjoy operating alone and harassing the enemy from afar.
LEVEL 1 - Headshot kills reduce current cooldowns by a small amount
LEVEL 2 - Headshot kills reduce current cooldowns by a medium amount
LEVEL 3 - Headshot kills reduce current cooldowns by a large amount

BODYGUARD
-Rigorous training and a brief career as a bodyguard in the Outer Rim has made you a lethal warrior capable of handling extreme situations.
LEVEL 1 - Decreases explosive damage by a small amount
LEVEL 2 - Decreases explosive damage by a medium amount
LEVEL 3 - Decreases explosive damage by a large amount AND blaster damage by a small amount

SCOUT
-During a brief stint in an elite reconnaissance unit, you learned how to use stealth tactics to find and eliminate the enemy.
LEVEL 1 - Sprinting does not show on enemy scanner
LEVEL 2 - Sprinting and firing your primary weapon does not show on enemy scanner
LEVEL 3 - Sprinting and firing your primary weapon does not show on enemy scanner AND killing an enemy resets weapon heat

BOUNTY HUNTER
-The Galactic War creates many veterans looking for opportunities. Fighting for the highest bidder, they see each battle as a chance to gain new riches.
LEVEL 1 - Low chance to get a Power Card with each kill
LEVEL 2 - Medium chance to get a Power Card with each kill
LEVEL 3 - High chance to get a Power Card with each kill AND resets cooldown with each kill



=====*(BATTLES CLASSES/PRESETS)=====

*(These may be for the Missions as some have suggested, but because of the hero abilitiesí descriptions, Iím not entirely sure)

-(Rebels)
REBEL SOLDIER
QUARREN HEAVY GUNNER
RODIAN SNIPER
ISHI TIB JETPACK SOLDIER
DUROS SHADOW SOLDIER
SULLUSTIAN DEMOLITION
*(Alderaan Honor Guard? - may be map specific/based on hero ability)

-(Imperials)
STORMTROOPER
SHOCK TROOPER
BIKER SCOUT
JUMPTROOPER
SHADOW TROOPER
DEMOLITION TROOPER



=====(HEROES)=====

DARTH VADER
Block
Deflects blaster fire

Force Choke
Choke your enemies

Saber Throw
Throw your lightsaber at distant enemies

Light attack
Fast saber attacks

Heavy Attack
Strong, group attack


LUKE SKYWALKER
Block
Deflects blaster fire

Force Push
Push your enemies away

Saber Rush
Charge distant enemies

Light attack
Fast saber attacks

Heavy Attack
Strong, group attack


EMPEROR PALPATINE
Chain Lightning
Powerful lightning attack

Block
Deflects blaster fire

Imperial resources
Drop powers to your followers

Force Dash
Quickly leap to escape cornering

Force lightning
Harness the power of the Dark side

Mind trick É Outwit your enemies, reveal your true location

Shock Troopers can spawn on you


HAN SOLO
Shoulder charge
Dash attack

Lucky shot
Charge-up É Good vs. vehicles

Six shooter/Hair Trigger
Pull trigger as fast as you can

Combat roll
Dodges incoming fire


BOBA FETT
Jetpack
Hold to fly but monitor fuel level!

Rocket Barrage
Launch a rocket at your foes

Flame pack
A powerful burst of flame


PRINCESS LEIA
Trooper Bane
One shot most enemies for limited time

Supply drop
Help your allies with special powers

Enhanced shield
Set up a shield to protect allies

Combat roll
Dodge incoming fire

Alderaan Honor Guard can start on you



=====(VEHICLES)=====

SPEEDER BIKE
T-47 AIRSPEEDER
AT-ST
AT-AT
TIE FIGHTER
X-WING
A-WING
TIE INTERCEPTOR
MILLENNIUM FALCON
SLAVE 1
E-WEB
ATGAR
DF-9
TRANSPORT *(may be only AI controlled)
TURBO LASER
Y-WING *(may be only AI controlled, as in beta)



=====(PLANETS)=====

Hoth
Tatooine
Endor
Sullust



=====(MULTIPLAYER GAME MODES)=====

WALKER ASSAULT
Battle over the massive AT-AT's in this mobile attack & defend game.
The Empire has deployed powerful AT-AT's in order to once and for all wipe out the Rebel resistance. To combat this powerful threat, the Rebels have hidden away multiple Uplinks that need to be defended at all cost. These Uplinks will call in Y-wings to bomb the AT-AT's. It is only during the bombing raid that the AT-AT's can be damaged.
If one or more AT-AT's reach their destination, the Empire will have won. If all AT-AT's are destroyed, the victory will belong to the Rebels.

SUPREMACY
Frontline combat between two control points.
Rebels and Imperials are fighting over control points on the planet. By capturing the hostile control point while defending your own, the enemy will be pushed back as their next control point is revealed. The side that captures all control points will win!

DROP ZONE
Fast-paced action with a single objective.
Escape pods are crashing down on the planet. Rebels and Imperials must claim them. The side that claims the most escape pods will win!

DROID RUN
Fast-paced action with three moving objectives.
Three droids are moving around on the planet. Rebels and Imperials must fight to claim them. The side that claims and controls all three droids will win!

CARGO
Run and gun while stealing cargo from the enemy.
Rebels and Imperials are fighting over possesion of cargo. Infiltrate the enemy base, steal their cargo and bring it to your own base. Meanwhile, prevent the enemy from doing the same. The side that controls the most cargo in the end will win!

FIGHTER SQUADRON
Fly the star fighters and dogfight with the enemy.
Rebel and Imperial Star Fighters struggle for control of the skies. The side that takes out the most opponents (both Human and CPU-controlled), as well as the escaping troop transport ships, will win!

HERO HUNT
Play as a single hero and go up against a squad of enemies.
One player becomes the Hero and takes on a squad of enemies. If the hero is defeated, the next player is up. Whoever defeats the most enemies will win!

HEROES VS VILLAINS
Round-based combat where all heroes go up against each other.
Rebel and Imperial heroes engage in combat. If a hero is defeated, the player will return as a trooper. If one side takes out all enemy heroes, they win the round. The side that takes the most rounds will win!

BLAST
A classic battle to the death without objectives
A skirmish is taking place between Rebels and Imperials. The side that takes out more enemies will win! *(TDM)



=====(MISSIONS)=====

PROBE DROIDS
Our scanners have picked up possible Imperial signals around the base.
 Move out and investigate. Eliminate any potential threats before they can alert the Empire to our presence. We cannot afford to be found out.
 
BEGGAR'S CANYON
-There are reports of Imperial activity in the canyons of Tatooine. Join an X-wing recon patrol to investigate the area. Eliminate any hostile forces that you encounter.

ENDOR CHASE
-Rebel forces are reported to be moving to an extraction point in your patrol's vicinity. Flush out all Rebels and hunt them down. They must not be allowed to escape.

OVERPOWER
-The Rebels have captured one of our factories on Sullust. We must claim it back as they cannot be allowed to get their hands on our technology. Lord Vader himself will be arriving soon and expects not to be disappointed. Rendezvous with the group leader and move out.

THE DARK SIDE
-Emperor Palpatine and his apprentice Lord Vader are spearheading the attack on a Rebel base situated in the Hoth system. The rebel forces are scrambling to maintain their control as the dark lords of the Sith invade.

EXTRACTION
-Hero Moment 2: Extraction description

INVASION
-The Empire have located our base, we must evacuate immediately! The transport ships are loading up but we need to hold off the Imperials until they have escaped. The Power Generator must hold until everyone is clear, do not let it be destroyed. May the Force be with us all.

SURVIVAL ENDOR
-Admiral Ackbar has ordered a series of dawn raids on the forest moon of Endor.  As charges detonate, it's rumbling sound marks the successful completion of your mission.
 However, the noise also alerts Imperial forces that are now moving into position to intercept and you must now hold out against the Imperial troops and survive at all costs before Admiral Ackbar and the rebel fleet can come to your rescue.
 May the Force be with you.

SURVIVAL SULLUST
-A group of Rebels are sent into the heart of the Empire war machine, the lava planet of Sullust, in order to secure plans pivotal to the rebellion.
 After successfully retrieving the documents the group is compromised with heavy casualties as a result. You must now hold out until help can arrive.
 Good luck, and may the Force be with you.

SURVIVAL TATOOINE
-After a daring escape from an Imperial attack you find yourselves stranded in a desolate canyon on Tatooine.
 Admiral Ackbar has ordered a rescue operation but the Imperial forces are rapidly closing in on your position.
 You will have to fight until help arrives.
 May the Force be with you.
 
SURVIVAL HOTH
-As Imperial forces seize control over the snow planet of Hoth, the last Rebel ship leaves with you left behind. Admiral Ackbar soon realizes his mistake and scrambles his best technicians to help you.
 Hold out until the rebels can unlock the imperial flightcodes that is locking the base down and then use one of the snowspeeders to escape and re-unite with the rebel fleet.
 Trust your instincts, and may the Force be with you.

BATTLE TATOOINE
-Rebel forces are interrupted by the Imperial forces while they are trading goods with a local Jawa tribe out in the Tatooine desert.
-The Rebels need to hold off the Imperials until they can take off and the Imperials need to stop the Rebel ship from leaving with important goods.

BATTLE ENDOR
-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.
-Rebel forces have been sent out to sabotage it.
-Imperial forces need to hold the outpost to keep their chain of command intact.

BATTLE SULLUST
-An AT-AT construction facility in the mountains of sullust is under rebel attack.
-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)
-The rebel taskforce is there to make sure AT-AT production is kept down.

BATTLE HOTH
-A Rebel outpost in the snow mountains of hoth is guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.
-Imperial forces need to secure the pass for the main force.
-Rebels need to make sure no one gets through.

HERO BATTLE TATOOINE
-Rebel forces are interrupted by the imperial forces while they are trading goods with a local Jawa tribe out in the tatooine desert.
-The rebels need to hold off the imperials until they can take off and the imperials need to stop the rebel ship from leaving with important goods.

HERO BATTLE ENDOR
-An Imperial communications outpost on endor are relaying encrypted communication between space and surface units.
-Rebel forces have been sent out to sabotage it.
-Imperial forces need to hold the outpost to keep their chain of command intact.

HERO BATTLE SULLUST
-An AT-AT construction facility in the mountains of sullust is under rebel attack.
-Imperial forces need to make sure AT-AT production is not halted (they need the AT-ATs for Hoth)
-The rebel taskforce is there to make sure AT-AT production is kept down.

HERO BATTLE HOTH
-A Rebel outpost in the snow mountains of hoth are guarding an important pass to stop the imperial foot soldiers from flanking the rebel base.
-Imperial forces need to secure the pass for the main force.
-Rebels need to make sure no one gets through.


=====(RACE OPTIONS)=====

-*(Rebel Male)-
*(Human)
Rebel AM Duros
Rebel AM IshiTib
Rebel AM Quarren
Rebel AM Rodian
Rebel AM Sullustan

-*(Rebel Female)-
*(Human)
Rebel AF Twilek
Rebel AF Zabrak


=====(EMOTES)=====

BADFEELING
THEBLAME
THEBROFIST
THECHEER
DISTURBING
DOORDONOT
FINGERINAIR
FINGERWAG
THEFLEX
HANDEXPLOSION
HANDONHIP
HANDCUFFS
HANDSONHEAD
ISHOTFIRST
IMPRESSED
IONSHOCK
JACKHAMMER
LIGHTSABERFIGHT
THELOL
LOOKELSEWHERE
NOOOOOO
ONEWITHTHEFORCE
ROAR
SALUTE
SAYWHAT
SHADOWBOXER
THESHRUG
THESMELL
THUMBSUP
THETRAP
TUSKENVICTORY
WAVE
ROBOT


=====*(ACHIEVEMENTS)===== *(very speculative, I've only added descriptions for those I'm 95% sure are right)

A New Hope

in a galaxy far, far away...

Never tell me the odds!

I suggest a new strategy

I shot first

Great shot, kid!

A cunning warrior

Don't underestimate the Force

Crush them with one swift strokeÜ

That got him!
-Use a TOW-cable to destroy an enemy AT-AT in Walker Assault

Hold the line!

Stay on Target

What's the cargo?
-Kill 10 players carrying the cargo in Cargo

Playing the objective

The Force is strong with this one

I've been waiting for you

"Gonk? Gonk!"
-Capture three droids in a round of Droid Run

The power of the Force

When 900 years old you reach...

Collector

Tell Jabba that I've got his money

Distinguished

Determined

Don't get cocky

A tremor in the Force

Together we can rule the galaxy

Your journey has only started

Master

On the ball

Precision shot

Scrap collector

All right, I'll give it a try

Safety ain't the point of a joyride

Best star-pilot in the galaxy

Impressive. Most impressive.

Padawan

Off to a good start

Survivor

Ackbar's Elite

Do... or do not. There is no try

Judge me by my size, do you?

Not bad for a little furball
-Get hit in the head by a rock from an Ewok on Endor


*(Other Achievement Descriptions)
Play every Multiplayer game mode
Win one match in each Multiplayer game mode
Successfully perform Cooling Flush 10 times (Multiplayer)
Use a partner's Star Card hand 10 times (Multiplayer)
Be the first in a round to earn a kill (Multiplayer)
Kill a user who is using a Jump Pack (Multiplayer)
Reach tier three once with any trait card (Multiplayer)
Earn a total of 100 kills while playing as a hero (Multiplayer)
Trample 25 soldiers with an AT-ST (Multiplayer)

Kill 10 players who are attacking your team's control point in Supremacy
Kill 10 enemies in a round of Fighter Squadron

Have the most kills at the end of the round in Blast
Earn 10 kills in a round as any hero on Hero Hunt
Kill 10 players trying to claim your team's pod in Drop Zone

Defeat a hero while playing as any hero on Heroes vs Villains
Reach Rank 50
Earn any diorama figurine
Earn a total of 25 000 credits (Multiplayer)
Earn 100 Accomplishments
Complete 25 Challenges
Defeat both the Millennium Falcon and the Slave I
Play once as all of the different heroes (Multiplayer)
Complete any mission with a friend
Complete all missions
Earn all mission stars on Master Difficulty
Complete any Survival mission on Master difficulty within 25 minutes
Get 10 headshots with the Tusken Cycler Rifle
Earn any collectible Star
Earn a star on all training missions
Take no damage in the Endor Chase mission
Destroy 5 TIE fighters within 3 minutes on the Beggar's Canyon mission
Complete any mission
Earn a total of 5 stars from Battles missions
Win any Battle mission on normal difficulty CPU
Earn a total of 5 stars from Survival missions

Complete the Tutorial
Reach Rank 25




formatting & comments by /u/me_and_my_johnson
https://docs.google.com/document/d/1GLIU0KTIqI1Z-LaIDRwN8h9dUiul_GdVRmBa7IhVUU0/edit

Offline SadisticKeith

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Re: Star Wars Battlefront
« Reply #41 on: October 19, 2015, 12:51:13 PM »
Played around a little with the beta. Not so impressed at the moment with the way the game is.
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Offline Szabada

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Re: Star Wars Battlefront
« Reply #42 on: November 14, 2015, 12:32:26 AM »
I don't know.  Can't really say that I'm excited with what i've played so far.  Maybe I'm just really stuck on BF4.  Maybe... 

It doesn't seem to have any strategy to it at all.  Played a couple of modes, all are the same.  You don't get to pick where you spawn, besides spawning on your partner.  (Oh, and the one mode I played, sort of like domination or conquest or whatever, Spawning was seriously fucked up.  You could only respawn wherever it decided, and it kept spawning us at the same fucking spot, where an at-?  The small one, was just sitting there blasting everyone when they spawned.  Freaking lame, but that should get fixed... should!) 

Again, I don't know.  Glad I bought the EA pass, because testing it at full strength for $5 for 10 hours instead of spending the probably $100 for the deluxe version, only to have what happened to me with Titanfall happen again... no. No. NO!!! It just hit a point where it was no longer fun anymore.

After a couple of hours playing last night, it seemed more of a grind for me to try and like it, opposed to me wanting to keep on playing. 

Offline miDnIghtEr20C

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Re: Star Wars Battlefront
« Reply #43 on: November 14, 2015, 11:38:56 AM »
I really love the game.  Went 20C last night for my first time and am just loving it.  This is going to be MY game I'm good at.  No doubts.  I love it!   I'll explain more later.

Offline Szabada

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Re: Star Wars Battlefront
« Reply #44 on: November 14, 2015, 02:49:05 PM »
I'll try the "team deathmatch" version more tonight maybe.  Late, after I get home from work