Author Topic: Begun, the Next Generation Console Wars Have...  (Read 21358 times)

Offline Averry

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Re: Begun, the Next Generation Console Wars Have...
« Reply #120 on: March 05, 2014, 09:26:14 AM »
That Iphone game looks intense!

Bam.

Actually...it's an Android console game which is categorically worse...haha.

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #121 on: March 05, 2014, 10:31:33 AM »
Lol.. true!  So true!

Offline hdinred

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Re: Begun, the Next Generation Console Wars Have...
« Reply #122 on: March 06, 2014, 12:34:38 PM »

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #123 on: March 06, 2014, 12:44:56 PM »
what the?!?!?!?!?

Offline hdinred

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Re: Begun, the Next Generation Console Wars Have...
« Reply #124 on: March 06, 2014, 01:10:12 PM »
Things are crazier at Sony than I thought.. "mutual decision" is how they put it..

Offline VOLTAN

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Re: Begun, the Next Generation Console Wars Have...
« Reply #125 on: March 06, 2014, 01:26:00 PM »
Things are crazier at Sony than I thought.. "mutual decision" is how they put it..



But but but.........

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #126 on: March 17, 2014, 07:57:07 AM »
Quote
Titanfall boosts Xbox One sales by 96 per cent in the UK

The release of Titanfall boosted Xbox One sales by a whopping 96 per cent in the UK compared to the console's sales the previous week.

Respawn's PC and Xbox One shooter is the UK's best-selling game, as expected, and is the biggest release of 2014 so far with more than double the sales of what had been 2014's current leader, FIFA 14, Chart-Track revealed. The Xbox 360 version releases in a couple of weeks.

The eye-catching 399 Xbox One Titanfall bundle, which includes a download token of the game, accounted for over 70 per cent of all Xbox One hardware sold last week.

It should be noted that Chart-Track doesn't track digital sales, but the company confirmed to Eurogamer this morning that sales of the download token from the Titanfall hardware bundle are included in its figures.

Meanwhile, Dark Souls 2 is in second place, and sold 20 per cent more copies than Dark Souls during its launch week.

South Park drops to number three, The Lego Movie holds fast at four, Thief is down to five, FIFA 14 is sixth, Plants vs. Zombies: Garden Warfare is seven, Call of Duty: Ghosts is down two to eight, Minecraft: Xbox 360 Edition is nine and Battlefield 4 is 10.

Yoshi's New Island entered the chart at 12. It's the third biggest week one for a Yoshi game in the UK, behind Yoshi's Island DS and Yoshi's Story 64.
http://www.eurogamer.net/articles/2014-03-17-titanfall-boosts-xbox-one-sales-by-96-per-cent-in-the-uk

Offline hdinred

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Re: Begun, the Next Generation Console Wars Have...
« Reply #127 on: March 17, 2014, 09:46:24 AM »
But I thought Titanfall wasn't a system seller?

Offline Averry

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Re: Begun, the Next Generation Console Wars Have...
« Reply #128 on: March 17, 2014, 02:14:34 PM »
Neogaf thought it should be 600-800% dawg.

Flat out bomb yo.

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #129 on: May 22, 2014, 05:39:24 PM »
Sony titles slipping?  Seeing a couple tweets saying not to worry about games not coming out.. it's all about 2015.   Heh heh heh.. now people shouldn't get upset about games because Devs aren't up to speed yet with the consoles and the consoles are getting better.  So why were these people so harsh on Ryse and Dead Rising and other launch games?

Offline VOLTAN

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Re: Begun, the Next Generation Console Wars Have...
« Reply #130 on: May 23, 2014, 12:11:26 PM »
Sony titles slipping?  Seeing a couple tweets saying not to worry about games not coming out.. it's all about 2015.   Heh heh heh.. now people shouldn't get upset about games because Devs aren't up to speed yet with the consoles and the consoles are getting better.  So why were these people so harsh on Ryse and Dead Rising and other launch games?


Because they're trolls

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #131 on: October 13, 2014, 06:02:32 AM »
GAF is going off on how shocked they are Drive Club is selling well.   What else is their to buy exclusive wise for the PS4 right now?  Of course it's selling well.  So funny to see the feigned shock and all of the surprise it's selling.

Offline hdinred

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Re: Begun, the Next Generation Console Wars Have...
« Reply #132 on: October 13, 2014, 08:20:01 AM »
GAF is going off on how shocked they are Drive Club is selling well.   What else is their to buy exclusive wise for the PS4 right now?  Of course it's selling well.  So funny to see the feigned shock and all of the surprise it's selling.

Game is a disaster.. review scores.. can't play online.. I doubt sales are all that great anyway.. of course the first week will be good..

Offline miDnIghtEr20C

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Re: Begun, the Next Generation Console Wars Have...
« Reply #133 on: October 15, 2014, 05:48:43 PM »
Regarding parity claims on the new AC game.   here's a dev talking about it...

Interesting.. saw this on gaf...

Quote
"I'm happy to enlighten you guys because way too much bullshit about 1080p making a difference is being thrown around. If the game is as pretty and fun as ours will be, who cares? Getting this game to 900p was a BITCH. The game is so huge in terms of rendering that it took months to get it to 720p at 30fps. The game was 9fps 9 months ago. We only achieved 900p at 30fps weeks ago. The PS4 couldn't handle 1080p 30fps for our game, whatever people, or Sony and Microsoft say. Yes, we have a deal with Microsoft, and yes we don't want people fighting over it, but with all the recent concessions from Microsoft, backing out of CPU reservations not once, but twice, you're talking about a 1 or 2 fps difference between the two consoles. So yes, locking the framerate is a conscious decision to keep people bullshiting, but that doesn't seem to have worked in the end. Even if Ubi has deals, the dev team members are proud, and want the best performance out of every console out there. What's hard is not getting the game to render at this point, it's making everything else in the game work at the same level of performance we designed from the start for the graphics. By the amount of content and NPCs in the game, from someone who witnessed optimization for lots of Ubisoft games in the past, this is crazily optimized for such a young generation of consoles. This really is about to define a next gen like no other game before. Mordor has next gen system and gameplay, but not graphics like Unity does. The proof comes in that game being cross gen. Our producer (Vincent) saying we're bound with AI by the CPU is right, but not entirely. Consider this, they started this game so early for next gen, MS and Sony wanted to push graphics first, so that's what we did. I believe 50% of the CPU is dedicated to helping the rendering by processing pre-packaged information, and in our case, much like Unreal 4, baked global illumination lighting. The result is amazing graphically, the depth of field and lighting effects are beyond anything you've seen on the market, and even may surpass Infamous and others. Because of this I think the build is a full 50gigs, filling the bluray to the edge, and nearly half of that is lighting data."

http://www.neogaf.com/forum/showthread.php?t=913010