Author Topic: Major Game Changer! (The Steam Box)  (Read 7672 times)

Offline Caine

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Re: Major Game Changer!
« Reply #15 on: January 08, 2013, 12:52:15 AM »

Rumor: Valve to unveil Steam Box this year, will use Linux
by Richard Mitchell   on Jan 7th 2013 10:30AM

125
 
Valve's rumored "Steam Box," a compact PC designed to easily connect to televisions and leverage Steam's Big Picture Mode, will debut this year according to a report from German site Golem.de. Furthermore, the Steam Box will supposedly run on Linux. That wouldn't be too surprising given Valve head Gabe Newell's distaste for Windows 8 and the company's recent Linux push. The 2013 release also gels with Newell's recent comments predicting a spate of TV- and Steam-friendly hardware launching in 2013 from various companies, including Valve.

The news was supposedly confirmed by Valve electrical engineer Ben Krasnow during the EHSM conference in Berlin last month. Krasnow, incidentally, was there to show off his homemade X-ray scanner. Given that his personal projects also include, among other things, a DIY rocket engine, we'd say he's probably qualified to help build a little computer.

Valve has plenty of opportunities to announce the hardware this year, including GDC in March, E3 in June, Gamescom in August, or even CES, which takes place this week. For what it's worth, Valve chose to announce Big Picture Mode at GDC 2011. Of course, given this is Valve we're talking about, the company could just hold an event of its own.


http://www.joystiq.com/2013/01/07/rumor-valve-to-unveil-steam-box-this-year-will-use-linux/

Offline miDnIghtEr20C

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Re: Major Game Changer!
« Reply #16 on: January 10, 2013, 03:21:06 PM »
Quote
As Valve confirms the Steam Box, Microsoft's Phil Harrison issues a warning



By Wesley Yin-Poole Published Thursday, 10 January 2013

Valve hit the headlines this week with the confirmation that it will enter the console business with its own Steam Box.

For the Half-Life company it marks a desire to take on Sony, Microsoft and Nintendo with its own hardware powered by Steam and Linux.

Today, Phil Harrison, Microsoft Studios executive, ex-Sony PlayStation development boss and console business veteran, issued a warning to Valve and the companies behind the raft of new "micro-consoles" in the works.

"Entering the hardware business is a really tough business," he said. "You have to have great fortitude to be in the hardware business and you have to have deep pockets and a very strong balance sheet. It's not possible for every new hardware entrant to get to scale.

"They can be successful at small scale. But it's very rare for a new hardware entrant to get to scale, and I mean tens or hundreds of millions of units. There are a very small number of companies that can make that happen.

"And it's not just having a great brand or a great software experience. It's about having a supply chain and a distribution model and a manufacturing capacity and all the things that go with it. It's a non-trivial problem to solve and it takes thousands of people to make reality."

Valve is perhaps uniquely positioned to create its own console given the vast revenues its digital store Steam generates for the firm, but it is still a new area of business for the company that made its name making games.

"I admire Valve as a company and what they've achieved with Steam," Harrison continued when asked if Microsoft would be satisfied if, in two years' time, it had emulated the success of Steam with its own cloud gaming offering.

"So I wouldn't in any way criticise what they've achieved and the role they've played in the industry. But I'm not sure we would choose Steam as a benchmark of success. We would always seek to innovate and push beyond.

"Xbox Live as a foundation, the reach we have and the experience we deliver is a great place to build on."

Xbox Live currently enjoys over 40 million users from over 70 million Xbox 360s sold. Steam enjoys over 50 million active users.

Despite the apparent threat posed by the Steam Box and the Android-powered Ouya, Harrison welcomed their ilk. "Any new entrant, without being specific to any company or brand or product, to the games industry is ultimately a good thing, because it helps validate, grow and enhance consumer excitement and consumer interest in our category. So, ultimately, it's a win for everybody."
http://www.eurogamer.net/articles/2013-01-10-as-valve-confirms-the-steam-box-microsofts-phil-harrison-issues-a-warning

Offline miDnIghtEr20C

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Re: Major Game Changer!
« Reply #17 on: January 11, 2013, 03:50:03 PM »
Quote
Newell: PC and TV gaming the same

Valve head says division between desktop and console gaming is artificial, sets goal for controller development.

With Big Picture Mode and the upcoming array of Steam Boxes, Valve is trying to make the jump from the PC to the living room. But to hear Valve's Gabe Newell explain it, that's no jump at all. Speaking in a pair of appearances on The Nerdist Podcast this week, Newell downplayed the differences between the two.

"We thought the distinction between living rooms and PCs was artificial," Newell explained. "That's why we did 10-foot [Big Picture Mode], and why we're putting 10-foot into our games onto Linux. We don't think there's any reasons why these are islands. We don't think you have a different set of friends when you go into your living room... We think you can extend the PC totally to be in the living room."

Newell wants to break even more of the format walls down. Answering a question about how long it will be before gamers can take it for granted that they'll be able to play their games wherever they are with whatever devices they have handy, Newell said it could have happened already.

"Why doesn't my game experience continue whether I'm on mobile, in the living room, at work or on an airplane," Newell asked. "It's not because it isn't technically feasible, and it's not because it isn't the right thing to do. It's because the people who control mobile right now, Apple, have zero interest in interoperating well with the people who currently are controlling the living room, and they're completely interested in creating this silo separate from what you're doing on your laptop or your desktop."

Newell also explained the company's own forays into new areas, specifically the hardware market. He said that after achieving the level of success Valve has, the company has shifted its focus to "trying to be interestingly innovative." That meant looking at other huge successes in recent years--like the iPad and Wii--and realizing that what separated Apple and Nintendo from Valve is that those other companies had been thinking about the entire user experience, top to bottom. For the controller, that means something with "the control and preciseness that you're used to with a mouse and a keyboard, except [done] in a mobile-friendly, living room friendly way."

"At this point, we think that all of the margin, all of the profitability has been stolen out of [hardware]. Dell has terrible margins. Razer has terrible margins. And we're super profitable, so we need to start taking some of that and feeding it back into more speculative investments, like [Valve R&D man Michael Abrash's] project or the controllers. So that's the big picture version of it."
http://www.gamesindustry.biz/articles/2013-01-11-newell-pc-and-tv-gaming-the-same

Offline miDnIghtEr20C

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Re: Major Game Changer! (The Steam Box)
« Reply #18 on: September 27, 2013, 02:16:01 PM »
Holy what?!?!?!? This is their controller?!?!??!


Offline Caine

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Re: Major Game Changer! (The Steam Box)
« Reply #19 on: October 11, 2013, 10:21:11 AM »

Offline DustoMan

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Re: Major Game Changer! (The Steam Box)
« Reply #20 on: January 25, 2014, 07:55:10 PM »
well most pc's dont look there best on an hdtv due to a few reasons. tv's run at different refreash rates than monitors and usually are not capable of the same resolutions

4KHD 115" would look good?
If the refresh rate isn't low like 30 hertz, ya.
Dusto
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